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Heroes of Might and Magic III v1.1
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README.TXT
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1999-04-23
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Heroes of Might and Magic III v1.1 Patch
This update addresses the following issues:
Allied Maps
Multi-Player Updates and Enhancements
Map/Campaign Updates
General Updates
Manual Addenda
Allied Maps:
Several Scenario Maps have both allied and non-allied versions for
single or multi-player games. It is easy to spot the allied versions
in the scenario list, each has "(allies)" next to the name.
Multi-Player Updates:
Data Transfer has been significantly improved! Amount of data
transferred from player to player was optimized to reduce transfer
times to a fraction of those in version 1.0.
Hot Seat Updates - Resolved several Hot Seat problems including month-end
issue and problem where games end before all win/loss conditions are
met.
Town Names and Types now correctly match in Multi-Player Games.
Right-clicking in the map selection screen will no longer stop
others from choosing their hero.
Players can no longer see another player's stats nor dismiss another
player's troops or heroes.
Map/Campaign Updates:
Gold Rush Campaign (Neutral 1B) - Updated to ensure that players
start with correct heroes.
Steadwick's Fall Camp (Evil 1C) - Reduced difficulty level.
Dragon Orb - Heroes no longer are trapped after using teleporter.
Redwood Observatory now accessible.
Vial of Life - All objects now accessible on adventure map.
Islands and Caves - Treasure Chest now accessible.
The Mandate of Heaven - Added Brown Tent.
Warmongers - Removed Market of Time.
Titan's Winter - Upgraded Black Box treasure.
Myth and Legend - Updated water area. Added resources. Balanced
artifacts.
Race for Ardintinny - Fortress Town no longer starts with Mighty
Gorgons.
Barbarian Breakout - Corpse no longer blocks characters path.
Alchemy Lab Update - Battles at Alchemy Labs are now fought on an
above ground combat screen.
General - Updated Obelisks and Puzzle Map to ensure that "X" is not
revealed too early.
General Updates: Artifact update - The Spirit of Oppression now
affects wandering monsters.
Artifact update - Resource artifacts now function correctly on
garrisoned and visiting heroes in towns.
Creature Update - Troglodytes are immune to stone gaze from Medusas.
Creature Update - Cyclopes can no longer attack during tactics
phase.
Creature Update - Garrisoned creature now show proper hero bonuses.
Blind - Updated "Blind" spell to work correctly on all creatures.
Seer's Hut allows you to choose between troops if your party is
full.
Necromancer Skill - Updated to give the player 2/3 of skeleton
warriors.
Resurrected Creatures - Spells that were cast before a creature is
killed no longer affect creature after resurrection.
Resolved other anomalies associated with resurrecting creatures.
Map Editor - Resolved Text Error in the size of Large maps.
Custom Hero pictures now displayed correctly in taverns.
Heroes no longer receive full movement points when rehired in the
same day they die, retreat or surrender.
Replay Opponent button no longer causes screen to go blank.
Updated Resource Bar to correctly update resource stats.
Updated "Week of..." and "Month of..." to no longer appear in same
order.
Resolved issue that could occur when selecting Artifacts from the
Kingdom Overview Screen.
Resolved issue when Archangels attempt to resurrect other
Archangels.
Resolved issue in Show Advanced Options.
Save Game Screen - "/" now filtered as an invalid character.
Program updated to fix anomalies with mouse cursor display on Voodoo
Rusht cards.
Manual Addenda: See the H3Update.txt file for the Heroes III Manual
Addenda.
**Note: For a more complete list of changes, please review the
H3Update.txt file. This readme file will be located in your Heroes 3
folder once you have updated to version 1.1.